Children building and decorating a robotic bionic flower in a classroom
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Bionic Flower — an Education Kit for STEAM

Client
In cooperation with Festo
Location
Worldwide
When
Since 2020

A robotic flower children design, build and program — from picture cards to Arduino. Our art, turned into a classroom.

Our installations make people curious. The Bionic Flower brings that curiosity into the classroom.

Together with Festo we developed a bionic education concept that gets young people excited about nature-inspired engineering — STEAM: science, technology, engineering, arts and mathematics.

How it works

Students design their own petals and vase, discover the flower’s natural and artificial components, and change its behaviour — movement and light — by programming it. Beginners use picture cards, intermediate learners the Open Roberta platform, and advanced students the Arduino IDE.

It trains creativity, practical and interdisciplinary work, problem solving and critical thinking.

Start a project

Imagine this in your space.

Tell us where you are and what you’d like people to feel. We’ll come back with ideas — no obligation.